Eunike has always been interested in the workings of clocks and watches. He once saw a noble predict the time it would take for the sun to rise using only one of these devices.
So he joined the priesthood, and dedicated his life to learning how these tools work. Nimble fingers, and lots of patience have made this red-skinned tiefling one of the most revered workers in the temple. His work is some of the finest, though its easily identifiable as his. He leaves his own mark, a symbol of a Duck wielding a sword, on each of his creations.
He is an incredibly boring person until, that is, you mention Gond or Technology. He will raptly listen to discussions of Alchemy or Arcana as well, recognizing the benefits of such knowledge when working with metals.
He is rarely found outside of his workshop, and never found in a bar.
Fanni is a Gnome Barbarian of Applewood. She is unusually ugly, even for a barbarian. Her massive hairy ears, bulbous nose, and lanky hair means that she is frequently mistaken for a monster. She enjoys drinking and breaking things.
Zephyrus Aabram is a Tiefling Captain from Windbreak who sails the Brightwater Sea. As Captain, he is often found walking the deck of the ship, shouting orders, jumping in to help, and fawning over the wooden varnish of the helm.
Margareta Balbinus is a Dwarven Wizard, who specializes in Runic Magic, in Applewood. She can surround herself, others, weapons, and even entire buildings with floating runes that defend their charge. She spends much of her time in quiet study, and purposeful work.
Stannis Boarder is a Human Commoner of Applewood. He and his sons wield the artistic skills learned from a lifetime of performing. They run the Inn aptly named Stannis and Sons’ in Applewood, where they throw nightly parties. Of course they love every minute of it.
Reeta is an Elven Paladin in The Umberwood. Fierce in combat, relentless in the chase, she is the stalwart defender in the face of Darkness, her solemn duty.
Calahan is a Halfling Monk of Applewood. His drive for perfect mind and body is his entire life purpose. He is a trained Historian and Philosopher. He lives in a small home in town. He is perfectly happy to live a quiet life here.
When you need an NPC you don't have time to make one up on the Fly. A good storyteller has between 6 and 7 NPCs on standby that can breathe life into your campaign. Don't worry, Here is a weekly update for you to use!
Bag of Holding